For my blog post I have decided to analyze the shots
in the video half life 2 escape from
city 17 part 1 which is based off the video game half life
2. For the editing of the video the
camera shakes every time an action scene starts up
adding to the chaotic feel the video is trying
to bring to the audience. The beginning of the video
shows an overhead view of the ruined city
so the viewer can get a better understanding of what
the setting of the city is and show what’s
going on. The sounds of the video range from
explosions to gun fire which match up with the
armed soldiers and assault helicopters chasing down
the two protagonists in the train yard. The
shots are organized starting from the montage of city
destruction, the protagonists devising their
escape plan, and the gun fight they have with the
enemy soldiers. What determines how long a
shot is depends on what type of action is going on.
Calmer scenes stay on the same shot longer
while scenes involving action are shortened with the
camera angle constantly shifting showing
each action being performed. Such as when the camera
does a close up of a character firing their
weapon and then it cuts to another angle of their
target getting hit. The shots flows seamlessly
because the action is so quick that the instant switch
in camera angles matches up with the action
performed by the characters in the movie. The video can be watched here(https://www.youtube.com/watch?v=q1UPMEmCqZo).